Bureau of Contacts Review
Bureau of Contacts Review
Bureau of Contacts is in a very early stage. There’s not a ton of maps which is kind of a bummer. The game runs really smoothly and without frame dips, and it looks pretty good. All of the equipment you’ll be using to help with exorcisms or finding the evidence types has 3 kinds of evidence they can provide, so familiarize yourself with the details of what can happen in your journal.
You’re set to explore and uncover your ghost in a big manor, covering multiple floors and rooms. You will have to learn the maps to better investigate and complete your quests before being hunted and killed by whatever specter is in the map. You will have to watch out for hazards on the ground as well. You will find boards with nails sticking up on the floor that will deal damage while you’re on top of them and you will be slowed until stepping off of them. Additionally, you may hear certain sounds that are the ghost triggering abilities to further inhibit you and trap you.
similar to other games in the genre, ghosts have unique traits that affect how they chase you, their ability to find you, go through objects, etc. However, unlike other games, each ghost type isn’t completely unique. Some ghosts share traits so you can’t just memorize behavior to run in and discover the ghost immediately. You can narrow it down for sure, but you’ll still want to be acquiring your evidence and wanting to learn as much as you can without getting caught. Some ghosts will be able to go through walls and furniture, some will go even faster if you look at them, and some will always be very slow but always know where you are when they start hunting you.
The audio is pretty solid as well. Passive map noises, the ghost noises, and the proximity chat, you will be immersed. They use some form of AI to affect how the ghosts interact with you verbally. Talking to it through the spirit box to get more information. there does not seem to be much to particularly grind for other than money and experience for future hunts.
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